Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Vivo ou Morto estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
961 5102 2000 1476 395 369 857

RANK DATA Usuário:RESULT TIME MEM LING
101 2010-04-15 03:26:01 Felipe Lopes [ITA] accepted 0.10 2.6M

C++

4.3.2

102 2010-04-23 05:23:11 Joao Palotti [UFMG] accepted 0.10 2.7M

C++

4.3.2

103 2010-04-24 22:40:44 Luiz Rodrigo accepted 0.10 2.6M

C++

4.3.2

104 2010-05-06 01:33:34 Fred accepted 0.10 2.6M

C++

4.3.2

105 2010-05-18 14:44:55 Hessel [IME-RJ] accepted 0.10 2.6M

C++

4.3.2

106 2010-05-29 05:31:47 iwolff accepted 0.10 2.6M

C++

4.3.2

107 2010-07-01 01:15:21 Henrique Vaz accepted 0.10 2.6M

C++

4.3.2

108 2010-07-23 16:18:48 André Amaral de Sousa accepted 0.10 2.6M

C++

4.3.2

109 2010-08-20 01:03:40 Matheus Pacheco [UFMG] accepted 0.10 2.6M

C++

4.3.2

110 2010-09-11 13:00:43 Ronaldo (UFRPE) accepted 0.10 2.6M

C++

4.3.2

111 2010-09-16 00:03:45 JorgeReadGeorge accepted 0.10 2.6M

C++

4.3.2

112 2010-10-07 15:53:31 Iuri Fernandes [UFC] accepted 0.10 2.7M

C++

4.3.2

113 2010-11-20 15:19:50 Henrique Pinto [UFMG] accepted 0.10 2.8M

C++

4.3.2

114 2010-12-24 23:03:27 Franzé Jr. [UFC] accepted 0.10 2.6M

C++

4.3.2

115 2011-01-10 06:02:21 eduardo jajf accepted 0.10 2.6M

C++

4.3.2

116 2011-02-28 20:04:35 Shadow accepted 0.10 2.6M

C++

4.3.2

117 2011-03-03 09:24:54 Leonardo Conegundes Martinez accepted 0.10 2.6M

C++

4.3.2

118 2011-03-23 21:53:49 micael-si-ufg accepted 0.10 2.8M

C++

4.3.2

119 2011-03-25 16:08:17 Matheus Pacheco accepted 0.10 2.8M

C++

4.3.2

120 2011-03-26 15:35:59 Richiely Batista [CC-INF-UFG] accepted 0.10 2.6M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.